Characters and creatures I have modeled and textured for various personal and professional projects.
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Lindford - Personal project. My take on a mythical creature: the Satyr. I tried to give him an interesting personality, and to give a natural feel to an imaginary creature. Sculpted in Zbrush, textured in MARI and rendered in VRAY.
The Elder Scrolls Cinematic Trailer - AKQA, Bethesda and Zenimax Online Studios charged Blur Studio with bringing the world of The Elder Scrolls Online to fans worldwide. I have modeled and textured The Nord Warrior. I have also done the hairs using Ornatrix. As the lead Character Artist, I have tweaked all the characters of the cinematic, including shaders, textures and some zbrush work.
MAN PORTRAITS - Sculpted in ZBrush, rendered in Vray
Halo 4: Scanned - Live-action and CGI blend in this HALO 4 launch video that takes viewers on a tour through Master Chief's mind. I have modeled and textured the Master Chief:
THE GIRL WITH THE DRAGON TATOO - Eye model and textures
THE KRAKEN BLACK INK Commercial - Tentacles model
FARCRY 3 Cinematic Trailer - I have modeled and textured the main character Jason.
PERCY JACKSON AND THE OLYMPIANS - Luma Pictures brought to life Medusa ( Uma Thurman ) I have modeled, sculpted and textured CG Snakes. Maya and Mental Ray. Sculpted and textured in ZBrush.
PERCY JACKSON AND THE OLYMPIANS - CG Statue model
UNDEWORLD: RISE OF THE LYCANS - Werewolf modeling, ZBrush sculpt and textures.
UNDEWORLD: RISE OF THE LYCANS - Digital Doubles modeling, ZBrush sculpt and textures. Modeled and shaded in Maya and Mental Ray, sculpted in Zbrush.
X-MEN ORIGINS: Wolverine - Toad Boy Modeling, textures and lighting
LOTR GUARDIANS OF MIDDLE EARTH Cinematic Trailer - Thrain Modeling and Textures