This is a Character I modeled, textured and shaded for Blur Studio's Mafia 3 cinematic trailer. Modeled in 3dsmax, textured in MARI and sculpted in Zbrush. The proportions of the head where based on the client's great in-game model. The non-Vietnam war clothing where modeled by Arda Koyuncu and the hair where a collaborative work between Jesse Sandifer and me. The first three images are my own lighting and renders, the forth images as been lit and render by Gary Christian. All other are production still renders by Blur Studio.